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Tyler Luu
Level Designer
NASA-Kids

Production Time: 1 year
Project year: 2021-2022
Software: Unreal Engine 4
Role: Game Designer
Team: 2 Game Designers, 3 Artists
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NASA-Kids was a game that was made to teach children about the Astrobee and the International Space Station (ISS). Working with the AMES Research division of NASA we were tasked with making an educational game to inspire young minds.
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I worked as a Game Designer and created a top-down map and incorporated everyone's ideas into the construction of the map. The team had daily meetings to discuss progression and task assignments.
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